![]() With the mapping complete and the translator running, start up Itch. You will now be able to play your hot cues as mapped and have dedicate Find and Record buttons on your Midi Fighter. Note that Itch will need to be the program in focus, as keystrokes will apply to whichever application is in focus. You will notice that you cannot play-from-hotcue with these buttons as midiStroke does not support key repeat, but you can juggle the cues (and set them if they are not already assigned) with a song that is already playing.Īrmed with a more advanced midi translator, there are even more features we can exploit. Loops, tempo bending and moving cue points on the fly are all now available to us as well as play-from-hotcue. There are keyboard shortcuts that are not listed in the Itch documentation, a couple of which are employed in this mapping. In this example, I’ll uses Bome’s Midi Translator (not a free application). Without getting into Bome’s programming, I have included a mapping file that has the following layout.Īs can be seen from the layout, loop functions are available from the keyboard. ALT+5 to ALT+1 will provide loops from 1 beat down to 1/32 beat on the left deck, and ALT+0 to Alt+6 for the right deck. I mapped the 1 beat (ALT+5 and ALT+0) for this example on the middle top buttons. There is another keystroke loop trick in Itch, ALT+T for the left deck or ALT+G for the right, that will give an automated descending loop length from 2 beats down to 1/128 beats. It works a little strange in that it takes that last two beats that played as opposed to the next two beats as for all other loop functions. Also it can only be released from the loop off button on the main Itch controller. Try it on the keyboard first and add it to the mapping if you like.
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